OpenGL Shading Language
Randi Rost, Bill Licea-KaneOpenGL Shading Language is the experienced application programmer’s guide to writing shaders. Part reference, part tutorial, this book thoroughly explains the shift from fixed-functionality graphics hardware to the new era of programmable graphics hardware and the additions to the OpenGL API that support this programmability. With OpenGL and shaders written in the OpenGL Shading Language, applications can perform better, achieving stunning graphics effects by using the capabilities of both the visual processing unit and the central processing unit.
status | Copy #1 (23586): in |
---|---|
genre | Hard Science » Technology |
publisher | Addison-Wesley |
publish date | 2010 |
popularity | checked out 0 time(s) |
Activism and Human Rights
Adventure
Anarchism
Art
Biography
Children's
Cultural Studies
Drugs
Fantasy
Field Guide
Food
Games
Hard Science
Health
History
Horror
Humor and Satire
Language
Literature and Fiction
Magazine
Magic
Music
Performance Arts
Philosophy
Sci-Fi
Sex & Gender
Social Science
Spirituality
Superhero
Utopian Studies